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Building Types

WhookTown features 27 unique building types, each with distinctive visual effects and customization options.

City Buildings

Status Colors

All buildings display their operational status through color:

Status Color Hex Visual Effect
Online Neon Green #00ff88 Active animations, bright glow
Warning Orange #ffaa00 Pulsing orange glow
Critical Red #ff4444 Rapid pulsing, fire effects
Offline Grey #666688 Desaturated, minimal animation

Activity Levels

Animation speed reflects activity:

Activity Speed Description
Slow 0.5× Reduced animation speed
Normal 1.0× Standard speed
Fast 2.0× Increased speed

Building Catalog

Infrastructure

Windmill (1×1)

Energy turbine with rotating blades.

  • Blades: Rotation speed matches activity level
  • Neon rings: Cyan glowing rings around tower
  • Plasma core: Dynamic glowing center
  • Energy particles: Floating particles around blades
  • Status light: Beacon at top

Data Center (3×3)

Large server facility with comprehensive monitoring displays.

  • Server racks: 10 racks with animated LED cascades
  • Cooling towers: 4 corner units with rotating fans and vapor
  • Holographic core: Central projection with orbital rings
  • Metrics displays:
  • CPU Usage gauge (0-100%)
  • RAM Usage gauge (0-100%)
  • Network Traffic visualization
  • Active Connections counter
  • Temperature bar
  • Alert beacon (pulses with status)
  • Grid floor: Scanning pulse waves

Arcade (1×2)

Cyberpunk arcade storefront with animated visualization.

  • Neon sign: "FAX'S ARCADE" with fixed white text + cyan glow
  • Orange frame: Rounded neon border (Tron style, fixed #ff6600)
  • 32-bar equalizer: Animated FFT-style visualization
  • Side panel games: Snake (left), Space Invaders (right) on 18×30 pixel grids
  • Cabinet silhouettes: 3 arcade machines with mini-FFT screens
  • Windows: 2 rows × 3 windows above sign section
  • Elevator: Animated cursor on back wall (cyan glow)
  • Neon edges: Building outline with pulse effects
  • Glitch effect: Random flicker on sign

Customizable: Sign text, equalizer on/off

Fixed elements (don't change with status):

  • Sign text: white + cyan glow
  • Sign frame: orange neon (#ff6600)

Bank (1×1)

Financial building with gold display.

  • Gold hologram: Shows quantity (0-3 gold bars)
  • Amount display: Holographic projection with numbers
  • Vault door: Animated security shield
  • Neon edges: Tron-style cyan/magenta lines
  • Security columns: Holographic projectors
  • Data particles: Transaction visualization

Customizable: Quantity (none/low/medium/high), Amount

Pyramid (3×3)

Mystical stepped structure.

  • 15 tiers: Stepped design from base to apex
  • Procedural windows: 70% randomly illuminated
  • Beam shader: Status-colored light beam from apex
  • Energy scaling: Beam width narrows toward top
  • Glowing tiers: Neon accents on each level

Supervisor (4×4, Floats)

Giant monitoring face at height 10 units.

  • Wireframe face: 6×8×5 units, tilted at -45°
  • Glowing eyes: Color changes with status
  • Tracking pupils: Follow camera/activity
  • Face rotation: Toggle-able scanning behavior
  • Floating animation: Bob and breathing effect
  • Scanline shader: CRT-style horizontal lines

Customizable: Face rotation on/off

Tower A & Tower B (1×1)

Communication towers with LED displays.

  • LED text display: Customizable scrolling text
  • Antenna elements: Structural details
  • Status beacon: Glowing top light
  • Tower B variant: Adds holographic dancer option

Customizable: Tower text

Monitor Tube (3×3)

Holographic monitoring cylinder.

  • Central cylinder: 5.6 units tall hologram
  • 3-7 ring bands: Horizontal metric displays
  • Band metrics: Individual 0-100% gauges
  • Rotating rings: Speed varies with activity
  • Base halo: Pulsing glow ring
  • Circuit pattern: Outer shell details
  • Scanlines: Holographic flicker effect

Customizable: Band count (3-7), Band values

Display A (2×2)

LED ring display tower.

  • 1-8 LED rings: Floating horizontal rings
  • Custom text: 3 lines of customizable text
  • Rotating structure: Continuous animation
  • Neon glow: Status-colored illumination

Customizable: Ring count (1-8), Text 1/2/3

Spire (2×2)

Tall ovoidal tower (KK100-inspired).

  • Ovoidal shape: Curved tapering profile
  • Window grid: Illuminated floors
  • Neon edges: Vertical accent lines

LED Facade (1×1)

Building with animated LED displays.

  • LED panels: Animated patterns
  • Alert text: Can display "ALERT" or custom text
  • Color transitions: Status-based

Diamond Tower (2×2)

Crystalline faceted structure.

  • Faceted geometry: Angular crystal shape
  • Reflective surfaces: Light play
  • Status glow: Inner illumination

Twin Towers (2×2)

Connected dual towers.

  • Two towers: Side-by-side structures
  • Electric arcs: Energy connections between them
  • Synchronized animation: Both pulse together

Residential

House A (1×1)

Compact hexagonal habitation pod.

  • Dome top: Glowing cap
  • Neon ring: Cyan band around middle
  • Minimal animation: Subtle glow

House B (2×2)

Medium skyscraper (8-12 stories).

  • Animated windows: Strip of lit windows
  • Vertical neon: Edge lighting
  • Pulsing opacity: Window glow animation
  • Angular roofline: Modern architecture

House C (2×2)

Tall cyberpunk tower (12-16 stories).

  • Dense windows: Many illuminated floors
  • Intense glow: Stronger neon effects
  • Complex roofline: Futuristic details

Farm

Farm Buildings A & B (1×1)

Agricultural structures with warm aesthetics.

Farm Silo (1×1)

Cylindrical storage with metallic finish.

Farm Fields A & B (2×2)

Large crop field representations.

Cattle (2×2)

Livestock area visualization.

Utilities

Traffic Light (1×1)

Status indicator light.

  • Sphere light: Changes color with status
  • Online = Green
  • Warning = Yellow
  • Critical/Offline = Red
  • Metallic pole: Support structure

Tree (1×1)

Holographic tree.

  • Foliage structure: Translucent holographic leaves
  • Floating particles: Ambient particles around canopy
  • Soft glow: Green-tinted illumination

Buildings Overview

More Buildings

Building Details

Construction Animation

When buildings are added or changed, they appear with a cinematic construction effect:

  1. Holographic wireframe: Red grid lines appear
  2. Material fade-in: Surfaces materialize with flicker
  3. Color transition: From holographic red to final color
  4. Neon edges: Glow in last
  5. Duration: 1-2 seconds per building

Deconstruction reverses this effect when buildings are removed.